49 lines
1.6 KiB
JavaScript
49 lines
1.6 KiB
JavaScript
const { REST, Routes } = require('discord.js');
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const fs = require('node:fs');
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const dotenv = require('dotenv');
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dotenv.config();
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const registerCommands = (log) => {
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const commands = [];
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// Grab all the command files from the commands directory you created earlier
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const commandFiles = fs.readdirSync('./commands').filter(file => file.endsWith('.js'));
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// Grab the SlashCommandBuilder#toJSON() output of each command's data for deployment
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for (const file of commandFiles) {
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const command = require(`../commands/${file}`);
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commands.push(command.data.toJSON());
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}
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// Construct and prepare an instance of the REST module
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const rest = new REST({ version: '10' }).setToken(process.env.DISCORD_TOKEN);
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// and deploy your commands!
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(async () => {
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try {
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log.Info(`Started refreshing ${commands.length} application (/) commands.`);
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// The put method is used to fully refresh all commands in the guild with the current set
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let data = null;
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if (process.env.GUILD_ID !== 'production') {
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data = await rest.put(
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Routes.applicationGuildCommands(process.env.CLIENT_ID, process.env.GUILD_ID),
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{ body: commands },
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);
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} else {
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data = await rest.put(
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Routes.applicationGuildCommands(process.env.CLIENT_ID),
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{ body: commands },
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);
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}
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log.Info(`Successfully reloaded ${data.length} application (/) commands.`);
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} catch (error) {
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// And of course, make sure you catch and log any errors!
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log.Error(error);
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}
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})();
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};
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module.exports = { registerCommands };
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