Polarcraft/discordbot/functions/deployCommands.js
2023-08-03 12:06:31 +02:00

46 lines
1.4 KiB
JavaScript

const { REST, Routes } = require('discord.js');
const fs = require('node:fs');
const path = require('node:path');
module.exports = function deployCommands() {
const commands = [];
const commandsPath = path.join(__dirname, '../commands');
const commandFiles = fs.readdirSync(commandsPath).filter(file => file.endsWith('.js'));
for (const file of commandFiles) {
const filePath = path.join(commandsPath, file);
const command = require(filePath);
if ('data' in command && 'execute' in command) {
commands.push(command.data.toJSON());
} else {
console.log(`[WARNING] The command at ${filePath} is missing a required "data" or "execute" property.`);
}
}
const rest = new REST().setToken(process.env.DISCORD_TOKEN);
(async () => {
try {
console.log(`Started refreshing ${commands.length} application (/) commands.`);
let data;
if (process.env.GUILD_ID === 'production') {
data = await rest.put(
Routes.applicationCommands(process.env.DISCORD_APPLICATION_ID),
{ body: commands },
);
} else {
data = await rest.put(
Routes.applicationGuildCommands(process.env.DISCORD_APPLICATION_ID, process.env.GUILD_ID),
{ body: commands },
);
}
console.log(`Successfully reloaded ${data.length} application (/) commands.`);
} catch (error) {
console.error(error);
}
})();
};