48 lines
1.2 KiB
JavaScript
48 lines
1.2 KiB
JavaScript
const express = require('express');
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const { Minecraft, Users } = require('../functions/models.js');
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const router = express.Router();
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router.post('/', async (req, res) => {
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const { uuid } = req.body;
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if (!uuid) return res.status(400).send({ errorMessage: 'UUID is required' });
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try {
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const user = await Users.findOne({ where: { minecraftUUID: uuid } });
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if (!user) {
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const minecraftCol = await Minecraft.findOrCreate({
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where: { uuid },
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defaults: {
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code: generateCode().toString(),
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},
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});
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return res.send({ code: minecraftCol[0].code, whitelisted: minecraftCol[0].whitelisted });
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}
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const team = await user.getTeam();
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let username;
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if (!team) {
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username = user.rawUsername;
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} else {
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username = '<gray>[</gray>' + `<color:${team.color}>${team.name}</color>` + '<gray>] </gray>' + user.rawUsername;
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}
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res.send({ whitelisted: true, username, rawUsername: user.rawUsername });
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} catch (error) {
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console.log(error);
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res.status(500).send({ errorMessage: 'Error while verifing minecraft uuid' });
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}
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});
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const generateCode = () => {
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return Math.floor(100000 + Math.random() * 900000);
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};
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module.exports = router;
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