const { REST, Routes } = require('discord.js'); const fs = require('node:fs'); const dotenv = require('dotenv'); dotenv.config(); const registerCommands = (log) => { const commands = []; // Grab all the command files from the commands directory you created earlier const commandFiles = fs.readdirSync('./commands').filter(file => file.endsWith('.js')); // Grab the SlashCommandBuilder#toJSON() output of each command's data for deployment for (const file of commandFiles) { const command = require(`../commands/${file}`); commands.push(command.data.toJSON()); } // Construct and prepare an instance of the REST module const rest = new REST({ version: '10' }).setToken(process.env.DISCORD_TOKEN); // and deploy your commands! (async () => { try { log.Info(`Started refreshing ${commands.length} application (/) commands.`); // The put method is used to fully refresh all commands in the guild with the current set let data = null; if (process.env.GUILD_ID !== 'production') { data = await rest.put( Routes.applicationGuildCommands(process.env.CLIENT_ID, process.env.GUILD_ID), { body: commands }, ); } else { data = await rest.put( Routes.applicationGuildCommands(process.env.CLIENT_ID), { body: commands }, ); } log.Info(`Successfully reloaded ${data.length} application (/) commands.`); } catch (error) { // And of course, make sure you catch and log any errors! log.Error(error); } })(); }; module.exports = { registerCommands };