improved team system
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@ -26,9 +26,13 @@ require('./functions/player.js').registerEvents({ client, createEmbed });
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const app = express();
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const app = express();
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app.use(express.json());
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app.use(express.json());
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const messageRoute = require('./routes/Message');
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const minecraftRoute = require('./routes/Minecraft');
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const userRoute = require('./routes/User');
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const teamRoute = require('./routes/Team');
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app.use('/minecraft', messageRoute);
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app.use('/minecraft', minecraftRoute);
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app.use('/user', userRoute);
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app.use('/team', teamRoute);
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app.listen('4000', () => {
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app.listen('4000', () => {
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log.Info('Express app running');
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log.Info('Express app running');
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145
discord-bot/routes/Team.js
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145
discord-bot/routes/Team.js
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@ -0,0 +1,145 @@
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const express = require('express');
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const index = require('../index');
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const { PermissionsBitField, ChannelType } = require('discord.js');
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const router = express.Router();
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router.post('/createchannels', async (req, res) => {
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const { name, discordId } = req.body;
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if (!name || !discordId ) return res.status(400).send({ error: 'Name en discordId zijn vereist' });
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try {
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const guild = await index.client.guilds.fetch(process.env.GUILD_ID);
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const category = await guild.channels.fetch(process.env.TEAM_CATEGORY_ID);
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const member = await guild.members.fetch(discordId)
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const textChannel = await guild.channels.create({
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name: name,
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type: ChannelType.GuildText,
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parent: category,
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permissionOverwrites: [
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{
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id: guild.id,
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deny: [PermissionsBitField.Flags.ViewChannel],
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},
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{
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id: member.id,
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allow: [PermissionsBitField.Flags.ViewChannel]
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}
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]
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});
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const voiceChannel = await guild.channels.create({
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name: name,
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type: ChannelType.GuildVoice,
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parent: category,
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permissionOverwrites: [
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{
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id: guild.id,
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deny: [PermissionsBitField.Flags.ViewChannel],
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},
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{
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id: member.id,
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allow: [PermissionsBitField.Flags.ViewChannel]
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}
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]
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});
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res.send({ textChannel, voiceChannel });
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} catch (e) {
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console.log(e);
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return res.status(500).send({ error: 'Error tijdens het maken van discord channels' })
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}
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});
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router.post('/deletechannels', async (req, res) => {
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const { textChannelId, voiceChannelId } = req.body;
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if (!textChannelId, !voiceChannelId ) return res.status(400).send({ error: 'textChannelId en voiceChannelId zijn vereist' });
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try {
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const guild = await index.client.guilds.fetch(process.env.GUILD_ID);
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const textChannel = await guild.channels.fetch(textChannelId);
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const voiceChannel = await guild.channels.fetch(voiceChannelId);
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await textChannel.delete()
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await voiceChannel.delete()
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res.send({ status: 'success' });
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} catch (e) {
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console.log(e);
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return res.status(500).send({ error: 'Error tijdens het verwijderen van discord channels' })
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}
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});
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router.post('/removeteammember', async (req, res) => {
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const { textChannelId, voiceChannelId, discordId } = req.body;
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if (!textChannelId, !voiceChannelId, !discordId ) return res.status(400).send({ error: 'textChannelId, voiceChannelId en discordId zijn vereist' });
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try {
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const guild = await index.client.guilds.fetch(process.env.GUILD_ID);
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const member = await guild.members.fetch(discordId)
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const textChannel = await guild.channels.fetch(textChannelId);
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const voiceChannel = await guild.channels.fetch(voiceChannelId);
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await textChannel.permissionOverwrites.delete(member)
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await voiceChannel.permissionOverwrites.delete(member)
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res.send({ status: 'success' });
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} catch (e) {
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console.log(e);
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return res.status(500).send({ error: 'Error tijdens het verwijderen van een team member' })
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}
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});
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router.post('/addteammember', async (req, res) => {
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const { textChannelId, voiceChannelId, discordId } = req.body;
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if (!textChannelId, !voiceChannelId, !discordId ) return res.status(400).send({ error: 'textChannelId, voiceChannelId en discordId zijn vereist' });
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try {
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const guild = await index.client.guilds.fetch(process.env.GUILD_ID);
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const member = await guild.members.fetch(discordId)
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const textChannel = await guild.channels.fetch(textChannelId);
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const voiceChannel = await guild.channels.fetch(voiceChannelId);
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await textChannel.permissionOverwrites.edit(member, { ViewChannel: true })
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await voiceChannel.permissionOverwrites.edit(member, { ViewChannel: true })
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res.send({ status: 'success' });
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} catch (e) {
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console.log(e);
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return res.status(500).send({ error: 'Error tijdens het toevoegen van team member' })
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}
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});
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router.post('/edit', async (req, res) => {
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const { textChannelId, voiceChannelId, name } = req.body;
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if (!textChannelId, !voiceChannelId, !name ) return res.status(400).send({ error: 'textChannelId, voiceChannelId en name zijn vereist' });
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try {
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const guild = await index.client.guilds.fetch(process.env.GUILD_ID);
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const textChannel = await guild.channels.fetch(textChannelId);
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const voiceChannel = await guild.channels.fetch(voiceChannelId);
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await textChannel.edit({ name: name })
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await voiceChannel.edit({ name: name })
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res.send({ status: 'success' });
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} catch (e) {
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console.log(e);
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return res.status(500).send({ error: 'Error tijds het veranderen van Discord channel naam' })
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}
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});
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module.exports = router;
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27
discord-bot/routes/User.js
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27
discord-bot/routes/User.js
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const express = require('express');
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const index = require('../index')
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const router = express.Router();
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router.post('/changenickname', async (req, res) => {
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const { nickname, discordId } = req.body;
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if (!nickname || !discordId ) return res.status(400).send({ error: 'Nickname en discordId zijn vereist' });
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const nick = nickname.length > 32 ? nickname.slice(0, 32) : nickname
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try {
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const guild = await index.client.guilds.fetch(process.env.GUILD_ID);
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const member = await guild.members.fetch(discordId)
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await member.edit({ nick: nick })
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} catch (e) {
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console.log(e);
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return res.status(500).send({ error: 'Error tijds het veranderen van de nickname' })
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}
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res.send({ status: 'success' });
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});
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module.exports = router;
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