Polarcraft/discordbot/functions/deployCommands.js

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const { REST, Routes } = require('discord.js');
const fs = require('node:fs');
const path = require('node:path');
module.exports = function deployCommands() {
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const commands = [];
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const commandsPath = path.join(__dirname, '../commands');
const commandFiles = fs.readdirSync(commandsPath).filter(file => file.endsWith('.js'));
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for (const file of commandFiles) {
const filePath = path.join(commandsPath, file);
const command = require(filePath);
if ('data' in command && 'execute' in command) {
commands.push(command.data.toJSON());
} else {
console.log(`[WARNING] The command at ${filePath} is missing a required "data" or "execute" property.`);
}
}
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const rest = new REST().setToken(process.env.DISCORD_TOKEN);
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(async () => {
try {
console.log(`Started refreshing ${commands.length} application (/) commands.`);
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let data;
if (process.env.GUILD_ID === 'production') {
data = await rest.put(
Routes.applicationCommands(process.env.DISCORD_APPLICATION_ID),
{ body: commands },
);
} else {
data = await rest.put(
Routes.applicationGuildCommands(process.env.DISCORD_APPLICATION_ID, process.env.GUILD_ID),
{ body: commands },
);
}
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console.log(`Successfully reloaded ${data.length} application (/) commands.`);
} catch (error) {
console.error(error);
}
})();
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};